3D Tools forModern Workflows

GLBKit is a browser-based toolkit for working with 3D models. It brings together tools for viewing, inspecting, analyzing, capturing and converting supported 3D files without requiring a separate desktop application for every task.

The toolkit covers common mesh formats such as GLB, glTF, OBJ, FBX, STL, PLY, 3MF and OFF, along with CAD, point cloud, and LiDAR formats including USD, DAE, X3D, VRM, STEP, PCD, LAS and LAZ. ZIP packages containing a model and its companion files are also accepted. The available tools depend on the format and the operation being performed.

Models are processed in your browser, not on a GLBKit server. There is no account to create and nothing to install. See our Privacy Policy for how this works in detail.

3D model displayed with GLBKit

GLBKit is designed for developers, technical artists, designers and 3D creators who need a quick way to check a model before using it in a website, application, game, product configurator or other interactive 3D project.

The focus is simple: provide practical browser-based tools that make common 3D model tasks easier to handle without adding unnecessary steps to the workflow.

3D Tools

Converter

Convert a supported model into another supported format and download the result.

Analyzer

Read model statistics such as geometry counts, materials, textures, memory estimates, animations, and bounds.

Screenshots and Thumbnails

Render the loaded model in the browser and capture it as an image you can save.

Built Around Real 3D Workflows

A 3D model can pass through several steps before it reaches a web or application project. You may need to preview the model, check its geometry, inspect its materials and textures, understand its structure, analyze its complexity or convert it to another supported format.

GLBKit brings these common tasks into one browser-based workspace. The goal is to make it easier to understand a model before it is used in projects built with technologies such as Three.js, React Three Fiber, WebGL and other browser-based 3D applications.

Different formats serve different purposes. GLB and GLTF are commonly used for web-based 3D delivery, OBJ is widely used for mesh data, STL is common in 3D printing workflows, PLY can contain polygon and vertex data, FBX is used across many 3D production workflows, and OFF is a geometry-focused mesh format.

Because formats do not represent the same information, conversion results can depend on both the source and target format. GLBKit keeps those format differences in mind rather than treating every 3D file as interchangeable.

Who Uses GLBKit

GLBKit is built for people working with 3D assets, including Blender artists, Three.js developers, React Three Fiber developers, WebGL developers, technical artists, game developers, AR and VR creators, product designers, educators and teams working with interactive 3D content.

Whether you need to preview a model, inspect its structure, understand its geometry, analyze model statistics, capture a view or convert a supported file, GLBKit provides tools for those parts of the workflow in the browser.

GLBKit is focused on making everyday 3D model tasks easier to handle on the web, from viewing and inspection to analysis, screenshots and supported format conversion.

Have a question about GLBKit or need help with a specific file? Get in touch.